WebContribute to umithyo/mta-tr development by creating an account on GitHub. Skip to content Toggle navigation. Sign up Product Actions. Automate any workflow Packages. Host and … WebContribute to umithyo/mta-tr development by creating an account on GitHub. Skip to content Toggle navigation. Sign up Product Actions. Automate any workflow Packages. Host and manage packages Security. Find and fix ... addEventHandler("onPlayerQuit", root, function (quitType, reason, responsible) local playerName = getPlayerName(source)
mta-tr/events.lua at master · umithyo/mta-tr · GitHub
Web9 de jan. de 2013 · Nichts besonderes. Ich habe ein Problem. Wenn ein Spieler stirbt wird dieser nicht respawnt, er muss reconnecten. Dafür habe ich eine kleine Funktion mit onPlayerDeath gescriptet, die leider ein Problem zeigt: Wenn ich das Script restarte bleibt der Bildschirm schwarz. So sieht das Script ohne onPlayerDeath aus (funktioniert auch … Web26 de abr. de 2012 · If a player types /logout and the script kicks the player for logging out will it still trigger the onPlayerQuit event because the player was kicked and didn't quit? … flag featuring a hexagram
onPlayerQuit: add quitType for reconnect #2116 - Github
WebThis event is triggered when a player disconnects from the server. Parameters string quitType, string reason, element responsibleElement quitType: How the player … Web27 de set. de 2024 · onPlayerQuit This event is triggered when a player disconnects from the server. Parameters string quitType, string reason, element responsibleElement … Web5 de dez. de 2015 · onPlayerQuit - Scripting - Multi Theft Auto: Forums function onQuit() if getElementData(source, "account:logged") then -- logged in account --[[local lAccount = … cannot uninstall shockwave games