Mass effect ftl speed
Web15 de may. de 2024 · We don't have much info on hyperspace speed but we do have an example of hyperspace FTL speed via Sheridan's Whitestar covering 30,000 light years in few days IIRC. Although, there is another example where it took an outdated (by twenty years out of date) EAS civilian ship days to cover few light years apart. It's bit … Webu/Righteous_Fury224 has posted 103 other stories, including: . Yesterday's Hero - Chapter 49 – It’s Beginning to Look a Lot Like… - Part 1 - A Mass Effect Inspired Story. Yesterday's Hero - Chapter 48 – Arrival – Part 14 - A Mass Effect Inspired Story
Mass effect ftl speed
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Web20 de ene. de 2024 · In FTL: Engi: +100% repair speed, -50% damage, synthetic lifeforms. Zoltans: Adds 1 power to occupied system, explodes on death, -30% health, very … Web26 de sept. de 2024 · According to the Star Trek Encyclopedia, in simple terms, the new warp speed factor 1 is the exact speed of light, 299,792,458 m/s. Each factor above is a multiple of that warp speed, although what those values are vary depending on the show in question. Warp Factor 1 - 1x lightspeed Warp Factor 2 - 10x lightspeed Warp Factor 3 - …
Web5 de feb. de 2024 · The FTL drive is key to space travel, so naturally there's a lot of information available on it. ... light also moves slower in conventional space then it does in a high-speed mass effect field. WebThe Alcubierre drive ( [alˈkubie:re]) is a speculative warp drive idea according to which a spacecraft could achieve apparent faster-than-light travel by contracting space in front of it and expanding space behind it, under the assumption that a configurable energy-density field lower than that of vacuum (that is, negative mass) could be ...
Web6 de dic. de 2012 · There are to different ways of FTL travel in Mass Effect. One is ship-based mass effect FTL drive. Each ship has an element zero core which is used to create a mass effect field that reduces the mass of the ship. This also causes the speed of light within the field to increase greatly. WebSuperluminal communication is a hypothetical process in which information is conveyed at faster-than-light speeds. The current scientific consensus is that faster-than-light communication is not possible, and to date it has not been achieved in any experiment.
Web10 de abr. de 2024 · GhostKing 666. Ok Slipspace is the superior form of FTL travel, this is due to Slipspace not needing to stop and discharge static energy like element zero FTL drives produce. Actually, they do, the UEG/UNSC simply have a material that deals with it for them. Kinda like how the ME races eventually develop the ODSY drive system.
Web24 de feb. de 2015 · 1) Mass Effect FTL is achieved by means of locally altering speed of light in vacuum. This alone throws everything we know about physics out of the window and takes us into pretty uncharted territory 2) Conservation of momentum is pretty blatantly not conserved over ME (Mass Effect) field transitions. ts4 more holiday traditionsWeb17 de mar. de 2024 · Their ship, Ark Hyperion, smashed the speed limit of the universe to reach Andromeda in just 634 years. Light itself, travelling at 299,792,458 metres per second, would take 2.5 million years to... ts4 mood pack modWeb8 de feb. de 2024 · Any FTL craft fast enough to go somewhere interesting can also be used as a weapon, and as the gunnery sergeant in Mass Effect 2 says, a weapon that fires a 20 kg slug at 1% the speed of light hits with the force of a nuclear bomb. So an FTL craft with a drone pilot or kamikaze pilot could probably take out most of a planet.” phillips \u0026 associates incWeb6 de sept. de 2016 · Mass Effect and Quantum Entanglement Communication (QEC) If you’re a fan of the Mass Effect game series, then you’re already familiar with the concept of Quantum Entanglement Communication (QEC)–also known as Faster Than Light (FTL) Communication, or Superluminal Communication. The concept of QEC is shown in a … phillips t w gas \\u0026 oil coWeb18 de oct. de 2006 · This seems like the only logical possibility to FTL travel. Yes. As for an example, look at what is know as a "vacuum domain wall". Its active gravitational mass density is negative (due to negative pressure). An object made of normal matter will be gravitationaly accelerated away from the wall. Pete. Mar 14, 2005. ts4morphmakerWebThe core not only makes the Normandy quiet and fast, but also means she can run at FTL speed for much longer before having to discharge the drive. It is staggeringly expensive at 120 billion credits, or equivalent to the drive core costs of 12,000 fighters according to Rear Admiral Mikhailovich . ts4 morph makerWeb2011. [ editar datos en Wikidata] 1001 videojuegos a los que hay que jugar antes de morir es un libro de referencia de videojuegos publicado por primera vez en octubre del año 2010. 2 Consiste en una lista de videojuegos lanzados entre los años 1970 y 2010, ordenados cronológicamente por fecha de lanzamiento. 3 Cada entrega en la lista va ... phillips tyres marston